Yesterday, I stumbled across the video contrasting the scenes of Medusa in the 1980 Ray Harryhausen Clash of the Titans against the 2010 remake.
I love this YouTube video because, to me, it illustrates precisely how Hollywood has gone so very wrong in the last few years. The original Clash is not a classic, although I am very fond of it. But the scene in the Harryhausen version is so much better in so many ways. Let’s enumerate them:
I want to be clear about something: CGI isn’t the problem here. The way it is being used is the problem. Contrast the Kraken and Medusa against the CGI creatures of Lord of the Rings. The Nazgul and the trolls have a definite appearance. They look like a real mythical creature might look (in part because they are based on sketches by artists who have been drawing Tolkien’s world for decades). I expect Smaug to be the same. Gollum was so well-rendered that people wanted to nominate Andy Serkis for an academy award (although in that case, Serkis was on set to give Gollum a physical reference).
Those were creatures. They were rendered to act, move and look like creatures. Medusa looks like someone got at their computer and said “more snakes! Make ’em move faster! Faster! This is so cool!”. The Kracken looks like it’s not finished rendering. It’s the creature equivalent of the spiny spikey CGI spaceships that have begun to clutter sci-fi movies. It’s indistinguishable from any number of other CGI blobs with teeth like Cloverfield. But at least Cloverfield‘s murk made sense in context, since it was found footage. Show me Harryhausen’s Kraken and I’ll recognize it. Show me this one and I’ll have to guess: the Kraken? Cloverfield? Cave troll? Last night’s Mexican dinner?
Harryhausen’s movie uses the language of cinema effectively. It establishes the scene and the stakes. It gives us a clear idea of where Medusa is, what she’s doing and what she looks like. It treats her like a real monster enraged by her curse and determined to hunt down and kill those invading her lair. Perseus and his men are scared of her and trying to think of a way to kill this dangerous creature. The scene is 90% tension and about 10% effects.
By contrast, the remake is a video game. Perseus’ men don’t value their lives and don’t act in a realistic way. And why should they? There’s no sense that this is a real monster. She’s a creation that pops out of the shadows at random moments.
I’ve said this before but it’s worth repeating: a generation of move-goers are growing up not knowing what a coherent movie looks like. This isn’t a style thing or an old-man “get off my lawn” thing. Frequently, when they see movies that are well-made and composed, they notice how much better they are without really knowing why. They are being drowned in a sea of dreck.
For more on this, you should check out Jim Emerson’s two videos contrasting The Dark Knight and SALT to show how differently they use (or fail to use) the language of cinema. I love The Dark Knight but he does have a point about the way some of its action scenes are laid out.
The most hilarious part of that, however, is the response from the Dark Knight defenders, which essentially amounts to misquoting Emerson or falling back on the “hey, it’s a movie about a billionaire in a bat suit. You expect realism?!” I referenced above.
That is is why I love this video. Both movies are about mythical creatures and heroes. But one has tension, clarity and excitement. The other has noise and chaos. The defenders of modern film — not batting an eye from there “hey, it’s fantasy” line — will then claim that, in real life, action is often chaotic and noisy. True enough. But it also follows certain rules (like gravity) and people value their lives and sell them dearly.